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Pilot Bio
OpuLxDatums: Trešdiena, 2010-06-30, 3:27 AM | Ziņojums # 1
Kūls Pacans
Grupa: Administrators
Ziņojumu skaits: 36
Balvas: 1
Reputācija: 212
Statuss: Offline
Šeit ir detaļas par pilot bio:
*To completely max out any skill will require 5 PP, although some may have been split into two parts
*This part of the guide is still under construction, more information will be coming soon

Defensive

Ship Hull (I+II)
Description: Increase maximum amount of Hp
Amount when skill is maxed: 50,000 hp

Engineering
Description: Increases repair rate
Amount when skill is maxed: 30%
*This skill gives a visual effect when maxed, see image here

Shield Engineering
Description: Increases total shield strength
Amount when skill is maxed: 25%
*This skill gives a visual effect when maxed, see image here

Evasive Maneuvers (I+II)
Description: Reduces the chance of an enemy hit
Amount when skill is maxed: 12%

Shield Mechanics
Description: Increases the amount your shield can withstand (increases shield/hull absorption ratio)
Amount when skill is maxed: 12%
*This skill gives a visual effect when maxed, see image here

Offensive

Detonation (I+II)
Description: Increase mine damage
Amount when skill is maxed: Unconfirmed
*This skill gives a visual effect when maxed, see image here

Explosives
Description: Increases mine damage radius
Amount when skill is maxed: 25%
*This skill gives a visual effect when maxed, see image here

Heat seeking missiles
Description: Increases hit probability of your rockets
Amount when skill is maxed: Unconfirmed
*This skill gives a visual effect when maxed (Image unavailable)

Bounty Hunter (I+II)
Description: Increases laser damage
Amount when skill is maxed: 12%
*This skill gives a visual effect when maxed, see image here

Electro-Optics
Description: Increases hit probability of lasers
Amount when skill is maxed: 12%

Rocket Fusion
Description: Increases rocket damage
Amount when skill is maxed: 15%
*This skill gives a visual effect when maxed, see image here

Resource

Tactics
Description: Increases EP for NPC only kills
Amount when skill is maxed: 12%

Logistics
Description: Expands cargo bay
Amount when skill is maxed: 25%

Luck (I+II)
Description: Increases amount of bonus box uridium
Amount when skill is maxed: 12%

Cruelty (I+II)
Description: Increases amount of honour received
Amount when skill is maxed: 25%

Greed
Description: Increases amount of credits from NPC kills
Amount when skill is maxed: 25%

Tractor beam (I)
Description: Increase loot from cargo
Amount when skill is maxed: Unconfirmed

Tractor beam (II)
Description: Increase loot from bonus boxes
Amount when skill is maxed: 12%

Here are credit and Seprom costs for the different skills

The following skills increase by 10,000 credits for each level

Ship Hull (I) - (2 levels)
Tactics - (5 levels)
Detonation (I) - (2 levels)
Engineering - (5 levels)
Logistics - (5 levels)
Explosives - (5 levels)
Shield Engineering - (5 levels)
Heat Seeking missiles - (5 levels)

Level 1:
Credits: 10,000
Seprom: 0

Level 2:
Credits: 20,000
Seprom: 0

Level 3:
Credits: 30,000
Seprom: 0

Level 4:
Credits: 40,000
Seprom: 0

Level 5:
Credits: 50,000
Seprom: 0

Total:
Credits: 150,000
Seprom: 0

The following skills increase by 100,000 Credits and 100 Seprom for each level

Evasive Maneuvers (I) - (2 levels)
Luck (I) - (2 levels)
Bounty Hunter (I) - (2 levels)
Ship Hull (II) - (3 levels)
Cruelty (I) - (2 levels)
Rocket Fusion - (5 levels)
Tractor Beam (I) - (2 levels)
Alien Hunter - (5 levels)

Level 1:
Credits: 100,000
Seprom: 100

Level 2:
Credits: 200,000
Seprom: 200

Level 3:
Credits: 300,000
Seprom: 300

Level 4:
Credits: 400,000
Seprom: 400

Level 5:
Credits: 500,000
Seprom: 500

Total:
Credits: 1,500,000
Seprom: 1,500

The following skills increase by 1,000,000 Credits and 1,000 Seprom for each level

Shield Mechanics - (5 levels)
Greed - (5 levels)
Detonation (II) - (3 levels)
Tractor Beam (II) - (3 levels)
Electro-Optics - (5 levels)
Evasive Maneuvers (II) - (3 levels)
Cruelty (II) - (3 levels)
Bounty Hunter (II) - (3 levels)
Luck (II) - (3 levels)

Level 1:
Credits: 1,000,000
Seprom: 1,000

Level 2:
Credits: 2,000,000
Seprom: 2,000

Level 3:
Credits: 3,000,000
Seprom: 3,000

Level 4:
Credits: 4,000,000
Seprom: 4,000

Level 5:
Credits: 5,000,000
Seprom: 5,000

Total:
Credits: 15,000,000
Seprom: 15,000

Here are the costs in uridium for each pilot point:

1. 9,000
2. 9,900
3. 10,800
4. 12,000
5. 13,200
6. 14,400
7. 15,900
8. 17,400
9. 19,200
10. 21,300
TOTAL: 143,100
AVERAGE COST PER PILOT POINT: 14,310
11. 23,400
12. 25,800
13. 28,200
14. 31,200
15. 34,200
16. 37,500
17. 41,400
18. 45,600
19. 50,100
20. 54,900
TOTAL: 515,400
AVERAGE COST PER PILOT POINT: 25,770
21. 60,600
22. 66,600
23. 73,200
24. 80,700
25. 88,500
26. 97,500
27. 107,400
28. 117,900
29. 129,900
30. 142,800
TOTAL: 1,480,500
AVERAGE COST PER PILOT POINT: 49,350
31. 156,900
32. 172,800
33. 189,900
34. 209,100
35. 229,800
36. 252,900
37. 278,100
38. 306,000
39. 336,600
40. 370,200
TOTAL: 3,982,800
AVERAGE COST PER PILOT POINT:99,570
41. 407,400
42. 448,200
43. 492,900
44. 542,100
45. 596,400
46. 656,100
47. 721,500
48. 793,800
49. 873,300
50. 960,600
TOTAL: 10,475,100

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